13.07.2013 17:51 Uhr, Quelle: Engadget

Oculus explains the battles against latency and motion sickness in VR

Current VR just can't match our natural experiences -- real life doesn't have much lag, for example. However, Oculus has just published a pair of research posts showing the ways that it's closing the gap between simulation and reality. Steve LaValle, Oculus' Principal Scientist, explains how prediction minimizes the latency inherent to h

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