30.03.2013 21:05 Uhr, Quelle: The Unofficial Apple Weblog

Steph Thirion's long journey to Faraway

We've been following Steph Thirion's great Faraway game for years now -- he's been working on the game singlehandedly for just as long, and in a quick chat with us this week to see the game again at GDC, even he admits that his friends are starting to ask just why he hasn't released it yet. It's always been good, but Thirion says he wants it to be great, and though he admits, reluctantly, that perfection is probably impossible ("I want to reach a level where I'm 100% happy," he says at one point, before catching himself and switching back down to just "99%"), he's trying his darndest to get Faraway to a point where it's as good as it can get. Lest you think Thirion is just lazy, I'll dissuade that

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