20.03.2013 19:35 Uhr, Quelle: Engadget
Valve's 'Sea of Cubes,' and the challenges of working with augmented reality
Valve Software's experiments with virtual reality, most recently exposed as a "VR Mode" of its popular free-to-play shooter Team Fortress 2, are actually just an offshoot of the company's longer-term goal: augmented reality. The dozens of AR markers plastered to the three walls of Valve programmer Joe Ludwig's shared office are testament to that (seen above). "We're mostly looking at a software level. We've talked to a bunch of different display vendors on the augmented reality side, and none of them are quite ready to go yet," L
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