The mobile gaming industry is already in the process of adapting graphics to the iPad 2, even though the tablet will only ship on March 11th, developers reveal. The chief creative officer of Unity, Nicholas Francis, notes that while his company's engine already supports multi-core processors like the Apple A5, the firm is planning to "really fine tune and really optimize it to run fantastic on the iPad." Developers building games on Unity should be able to add effects to iOS that were previously limited to PC and console titles.