25.03.2009 01:35 Uhr, Quelle: MacNN

OpenGL 3.1 adds texture buffer objects, more samplers

The Khronos Group has released an update to its graphics acceleration specification, OpenGL 3.1, while announcing a new project aimed at bringing 3D graphics to the Internet. The latest version of OpenGL offers an improved shading language, GLSL 1.40, with enhanced programmability, more efficient vertex processing, additional texturing functionality and improved buffer management.

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