19.03.2009 20:50 Uhr, Quelle: MacNN

gDEBugger Mac to go final at GDC 2009

Exiting a beta phase, Graphic Remedy says it will launch the completed version of gDEBugger Mac at this year's Game Developers Conference, scheduled for March 23rd to the 27th in San Francisco. The software is used to debug OpenGL code, used mainly in the rendering of graphics for games and other 3D applications. Tools help identify bottlenecks, memory leaks and redundancies.

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