05.03.2009 16:20 Uhr, Quelle: iPodlounge
Backstage: Peggle Nights: An Addiction, Temporarily Sated
Deliberately or not, the majority of iPhone game developers have succeeded—if you can call this success—in creating a sense that their games are disposable, meant to be briefly enjoyed, then discarded and quickly forgotten. As was the case with iPod Click Wheel games, only a few iPhone releases have the either the quality to make a lasting impact (see: Rolando) or the depth, sometimes aided by post-release updates, to survive for even…
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