26.02.2018 16:18 Uhr, Quelle: Macrumors

Vulkan Apps Now Compatible With macOS and iOS

Popular cross-platform 3D graphics and compute API Vulkan is gaining support for the Apple ecosystem, which means Mac and iOS developers will be able to build and run Vulkan apps on Apple devices. Valve, LunarG, and The Brenwill Workshop, members of The Khronos Group consortium that developed Vulkan, have worked together with the Khronos Group Portability Initiative to allow Vulkan apps to be ported to Apple platforms. The aim of Khronos Group’s Vulkan Portability Initiative is a universal subset of Vulkan 1.0 that is designed to run at native performance levels over Metal and DirectX 12 drivers. Metal and DirectX 12 are able to support almost all of Vulkan, with the exception of elements like triangle fans, separate stencil reference masks, Vulkan Event functionality, and a few other features. Valve used Vulkan tools on macOS with Dota 2 and was able to achieve "significantly higher performance" than native OpenGL drivers. An open source collection of tools, SDKs, and runtime libraries that enable

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