Firemint's Flight Control has long been one of my favorite iPhone games; it was one of the first apps I bought. When I first heard the game was being ported to the Mac, I wondered how well the game's control scheme would work. Flight Control's gameplay seemed tailor-made for the touchscreens on the iPhone, iPod touch, and iPad, and I wasn't sure the game would translate well to a more traditional point-and-click interface.
Flight Control HD for Mac came out on Steam last week, and since then, I've been putting the game through its paces. Many hundreds of crashed aircraft later, I can