Franklin Group has introduced a new 3D engine for games and simulations, Franklin 3D. The software is designed to integrate with Runrev 4, enabling users to build cross-platform games and 3D applications. Features include over 400 different methods such as model loading and display control, as well as software rendering using one of five different engines including Direct3D 9.0 and OpenGL 3.0. Developers can choose from morph target-based animation, or a second option utilizing skeleton-based animation.