Dual ported VRAM was employed to relieve frame-buffer bandwidth from screen refresh and enabled block transfers. Z-buffer with 16 bit bus was optional. In the late Matrox released Impression Plus board, able to theoretically render k Gouraud shaded polygons per second. These theoretical numbers are as usual far from gaming reality. MATROX Mystique 220 titles from bundle of gaming edition had around polygon scenes. High price, weak MATROX Mystique 220 performance and very limited 3d functionality ensured little popularity of[…]