In a Computer History Museum interview this week, Scott Forstall was unapologetic about the skeuomorphic designs used in early iOS versions – the famous leather, paper and metal textures used to make on-screen elements look like real-world objects.
Disagreements between Forstall and design head Jony Ive on the look of iOS were believed to have been one of the reasons for him leaving the company back in 2012 …
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