13.11.2013 16:35 Uhr, Quelle: Macworld UK

Sprite Kit, GLKit, and Scene Kit: How Apple is shaping game development

Buried in the avalanche of publicity surrounding the release of iOS 7 was the introduction of a new framework, called Sprite Kit, designed to help developers more easily and efficiently build 2D games.The news barely registered in the mainstream press, but it made a big splash at this year's Worldwide Developers Conference, where many enthusiastic programmers attended a few sessions covering it.Given the seemingly endless stream of games that land in the App Store, Sprite Kit may seem at first glance to be little more than a curiosity--one of many new features to debut in a new operating system release. In reality, though, it's part of a long-running strategy that Apple has developed to make iOS a great place for gamers and developers.With great power comes great complexityBuilding a computer game has never been an easy tas

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