Blocky, pixelated locks can really ruin a day of tomb-robbing, right? To put the feather back in those bangs, AMD's just announced TressFX, software that'll be seen in the 2013 release of Tomb Raider due on March 5th. The rendering tech offloads computation-heavy hair simulation to the graphics processor using Microsoft's DirectCompute language, and was developed by AMD in partnership with Raider developer Crystal Dynamics -- though it'll work with any