Here's two big updates to really great games on iOS. First, Punch Quest (which is one of my favorite iOS games this year so far) started out as a freemium title, given away for free with a number of in-app purchases to support it financially. But developers Rocketcat Games have said in the past that the in-app purchases just aren't making enough money to continue development, so they've taken the hazardous step of raising the app's price to 99 cents. Punch Quest is a terrific title that's well worth a buck or more, so hopefully it'll do better for the devs at the higher price.
Second, Ba