12.03.2012 21:35 Uhr, Quelle: The Unofficial Apple Weblog
Galcon's Phil Hassey plans a one-way trip to Anathema Mines
Phil Hassey has had some success on the App Store with the popular Galcon, and last week at GDC in San Francisco, he was showing off a game that's actually been in development for quite a while. Anathema Mines, Hassey says, actually has some ideas he's been playing with for a long time, dating all the way back to a few game jams as early as 2005. He's finally reached the point, however, where the idea of the game is solid enough for a release, and Anathema Mines is aiming to arrive on Steam for PC and Mac first, and then the Mac App Store and eventually an iOS version as well. The title is a moody, 2D stealth level-based affair. Your little character is dropped into what looks like a cave at first with nothing at all, and then you're eventu
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