Zynga's gotten a lot of flak for creating basically a clone of Tiny Tower, and you could make the argument EA has done the same thing with its new freemium title Monopoly Hotels. The game features a set of freemium goals as you set up a series of businesses in Monopoly's famous establishments, and just like Tiny Tower, you're recruiting guests, building shops, and so on. But while Monopoly Hotels is definitely influenced by the popular freemium trend, there's enough here that it's really a different game. There's not nearly enough love for the craft as Nimblebit puts into its titles, but there is some really good thinking about reward cycles (money occasionally falls from the sky in Monopoly Town, tasking the play