I'm torn on spotlighting Wizardry here -- on the one hand, it's a pretty successful rendition of the old computer role-playing games made for the Apple II and other platforms. Once you figure it out, the turn-based gameplay is nicely complex and provides for some pretty fun dungeon crawling, running your party of various classes and characters through a first person 2D dungeon.
The problem is that getting to that point can be a pain, and if you don't have a lot of experience with this type of game, you might be completely lost as to what you're supposed to do and how to do it. This version of Wizardry's interface is annoying at best and confusing at worst. There's