Fara is quite a game. The gameplay itself new -- in fact, the script even jokes that the hack-and-slash, Zelda-style title has been done before (by a guy in a green cap). It's Fara's style that's special. The backgrounds and characters are all hand-painted, and the script's self-referential writing push Fara past its humble gameplay mechanics. Plus, the intro hints at a much larger premise
Fara offers some fun physics twists and the touch controls are well executed. Most of your moves a swipe or a tap, yet I felt fully in control of the character's actions. That's a great sign with an action game like this.
There's a lot of mystery in Fara. So much so that casual gamers might be turned off by its reliance on gaming