18.08.2011 02:05 Uhr, Quelle: The Unofficial Apple Weblog
Freemium items may make money for devs, but aren't kept by consumers
The developers behind the iOS game Hungry Shark recently released some statistics showing just how powerful the freemium model (in which customers download an app or game for free, and then support it with in-app purchases) can be. While the game floundered as a paid app, it's gotten much more popular after going free, and actually increased its revenue by five times over. Currently, says Future Games, the average in-app purchase is as high as $3.26, and that's in addition to having a daily active user base of 250,000 people. Clearly, the freemium model, when combined with the right game and the right audience, works very well.
But what's the other side of the equation look like? Mobile advertising firm Flurry also released a report recently, and sa
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