It's been interesting watching the development of Firemint's next iPhone game -- I saw it in action way back at GDC 2010, but back then it was just a prototype without a name or even anything more than a few mechanics. More recently it was revealed as Agent Squeek, and looked like it was coming together as a worthy followup to the studio's other big hits, Flight Control and Real Racing. Firemint is almost a completely different company since I first saw this game, however (having both merged with Infinite Interactive and been bought out by giant EA), and so it's not too surprising that the game has undergone a marketing revamp -- it will now be called Spy Mouse, and the