Pocket Legends, I maintain, is one of iOS' best technical achievements. It's a full-featured MMO, in the style of the legendary World of Warcraft, available to play for free on Apple's App Store. It's huge among a certain audience (and in fact I've been told that audience is even bigger on the Android side of things), but I'm surprised that even more players haven't tried this game out and see what Spacetime Studios is working on.
Maybe this will help, though: to celebrate the game's one-year anniversary, Spacetime is opening up many of its normally premium content ar