In gaming, 3D graphics get more powerful, environments get more expansive, enemies get more intelligent, but still facial animations haven't progressed much since Pac-Man chomped his first power pellet in 1980. Finally, a major breakthrough courtesy of Australian company Depth Analysis. It has developed technology called MotionScan, which enables a high-res 3D recreation of a person's face -- not just capturing bits and pieces of facial animation but their entire head, right down to the hairstyle. It's getting its first use in next year's L.A. Noire, a 1940s PS3 and