Graphic Remedy has released a new edition of gDEBugger, 5.6. The software is a profiling and debugging utility for OpenGL, OpenGL ES and OpenCL renderers. Users can pinpoint critical flaws in a graphics engine, or simply points where programming might be better optimized. The v5.6 patch brings support for on-device debugging on iPhones and iPads, displaying data such as CPU, GPU and OS performance. Prices for gDEBugger iPhone start at $790, but vary considerably based on the number of licenses and whether they're floating or node-locked.