We'd never heard of Digital Media Professionals until this very moment, but we'd guess the company won't have that problem in future -- according to a press release fresh off the Japanese wire, its Pica200 GPU is the one pushing pixels to Nintendo's autostereoscopic screen. While we don't know exactly how the tiny graphics unit works or what CPU it might be paired with in a system-on-a-chip, the company claims it supports per-pixel lighting, procedural textures and antialiasing among a host of other effects, and generates 15.3 millio