Meanwhile, in the Netherlands Engine Software has developed a hitherto yet undisclosed method of motion sensitivity for the Nintendo DSi (which we're guessing utilizes the camera). That got your attention, right? Well, wait'll you get a load of this: the company has been kind enough to try the thing out on a game of Tilt -- on video. According to our friends at Joystiq, the company's currently working on a DSiWare title that incorporates the technique. See for yourself after the break.
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