Notably (or not so notably) absent from this week's mobile announcements out of Adobe's Flash camp is the iPhone, a platform that many want to see pick up official Flash support for a number of totally valid reasons -- but realistically, the gap between Adobe's stance and Apple's stance on the subject seems no closer than it did in 2007. The solution? Let developers make Flash apps for the iPhone and convert 'em over to native code prior to submission to the App Store. Of course, this effectively means that there's nothing "Flash ap