Filed under: Gaming, Handhelds
Don't get ahead of us here, Intel isn't building full-featured Second Life and World of Warcraft apps for handheld Mobile Internet Devices. Instead they're using a new "Interactive 3D Streaming" tech to control and view the game remotely -- similar to some to that Telekinesis app we saw playing WoW on the iPhone last year, but Intel seems to be much further along. Their Xeon 5400 server can handle 14 clients simultaneously, but we're guessing this won't be cost effective for Blizzard anytime soon -- though