Rocksteady’s new third-person action shooter Suicide Squad: Kill the Justice League has been pulled offline just one hour after launch when players encountered a bizarre bug that immediately beats the game. We’ve all heard of game-breaking bugs, but this may be the first game-beating bug. Obviously, players want more than three minutes of playtime out of their $70 purchase.
The issue immediately locks players out of all story missions, including tutorials, in a race to reach the end credits. This also makes it impossible to receive trophies and achievements, though most purchasers will probably get hung up on the whole “the game is basically unplayable” aspect. Still, if you’re looking for the easy mode to beat all easy modes, this is it. We could have used this bug for Sekiro: Shadows Die Twice or Cuphead.
There’s one major caveat here that’s saving this from becoming a huge story comparable with the disastrous launch of Cyberpunk 2099, and many other recent AAA