01.08.2013 00:36 Uhr, Quelle: The Unofficial Apple Weblog

XCOM publisher points to game's success as proof premium pricing works for iOS games

When 2K Games and Firaxis released their iOS port of the popular console title XCOM: Enemy Unknown, they decided to buck the conventional wisdom that mobile games needed mobile pricing. Rather than a price in line with the $.99 to $5.99 gamers have come to expect in the iOS store, XCOM was released for $19.99. Despite that premium price tag the game hit the Top 10 Grossing Apps charts in its first week of release. Take-Two chairman Strauss Zeinick is pleased with the news and has pointed to it as proof that premium pricing can work in the traditionall

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