28.02.2011 14:20 Uhr, Quelle: MacInTouch

Update: Unity 3.2

The 3D game development suite gains a new Water prefab in standard assets, new Depth of Field with bokeh and improved bloom, performance improvements in OpenGL ES 2.0 (iOS/Android), optimized and simplified versions of some shaders in the Mobile category, and more.

Weiterlesen bei MacInTouch

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